Flying Assault class robots are designed to bombard the enemy with volleys of guided missiles from high above, as well as for cutting armored targets with a powerful laser in close combat.
Assault can gain altitude and fly by consuming fuel. Fuel is gradually replenished over time.
Assault dives down, dealing areal damage on the ground. The meteor's damage depends on the height at which it was activated. Ground activation does minimal damage. Holding down the activation key allows to aim the dive.
A quick horizontal dash in the direction of movement.